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Setting up your Development Environment

1) Installs and Downloads

The HoloPlay Unity SDK relies on Unity (version 2017.4 or later). If you don't have this installed, visit the Unity website for instructions on how to do this.

Once your Looking Glass is connected to your computer, you'll want to download the SDK:

Download the SDK

2) Display Settings

In order to see your Unity Scene with a live, real-time preview on your Looking Glass, it will need to be configured with your computer as an extended display, not a mirrored one.

For Mac

Open your system preferences and go to display settings. Place your second display (your Looking Glass) to the left of your main display and level with the top.

Mac monitor arrangement

For Windows

Open your display settings. Select Extend these displays from the Multiple displays pulldown.

Also, ensure that Change the size of text, apps, and other items is set to 100% and that the resolution of the second display matches the following:

  • 2560 x 1600 for the Standard Looking Glass
  • 3840 x 2160 for the Large Looking Glass

Windows monitor arrangement

3) Importing the HoloPlay SDK into Unity

Open Unity and you will be taken to the launcher window. Click NEW on the top right side of the window to start a new project.

Title the project and make sure that 3D is selected. Select the Create project button at the bottom right.

Within the new project, select Assets -> Import Package -> Custom Package..., and select the HoloPlay Unity SDK. This is likely in your downloads folder. Then, select Import to bring the package into your project

Great, now you're all set!

Head back to the intro page for more information about all the features and the reference.