Now, add an object with the video player component to your scene. You can do so by selecting GameObject -> Video -> Video Player. Add the quilt video to the "Video Clip" property on the component. Then create a new render texture and ensure that its resolution is set to match the resolution of the quilt video - for a Looking Glass Portrait, this is typically 3360 by 3360. Set this render texture to be the "Target Texture" for the video player component.