Looking Glass Documentation
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  • Looking Glass User Guide
  • NEW! ✨Looking Glass Go✨
  • Displays
    • 🔮Looking Glass Go
      • ⚡Get Started with Looking Glass Go
      • 📱Using the Go Mobile App
      • 🔆Liteforms™
      • 🖥️Standalone and Desktop Modes
      • 🔌Power and LED States
      • 🪄Default Playlist
      • ⏭️What's Next?
      • 👜Accessories
      • ⚙️Advanced Playlist Creation
      • ⚙️Manual Firmware Update
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 16" Light Field Displays
      • 🪄Looking Glass 16" Light Field Display (Landscape)
      • 🪄Looking Glass 16" Light Field Display (Portrait)
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 32" Light Field Displays
      • 🪄Looking Glass 32" Light Field Display (Landscape)
      • 🪄Looking Glass 32" Light Field Display (Portrait)
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 65" Light Field Display
    • 🔮Looking Glass Portrait
      • ⚡Get Started with Looking Glass Portrait
      • 🎇Demo Holograms
      • ❓Common Troubleshooting Issues
  • Software Tools
    • 📚Overview
    • 🌉Looking Glass Bridge
      • ✨Using Looking Glass Bridge
      • 🪟Display Settings on Windows
      • 🍎Display Settings on macOS
      • 🐧Display Settings on Linux
      • 👷Troubleshooting
    • 📽️Looking Glass Studio
      • 📚Using Looking Glass Studio
      • RGB-D Photo / Video
      • Quilt Images / Video
      • iPhone Portrait Photos
      • Android Depth Photos
        • Samsung Portrait Mode
      • Light Field Photosets
      • Exporting Holograms
      • Troubleshooting
    • 🧊Looking Glass Blocks
      • ✨Convert any image into a hologram
      • ⬆️Uploading, editing and sharing Quilts
      • 🥽Viewing your holograms on different platforms
    • 🎬Hologram Video
    • 🔆Liteforms™
      • 🪟Get Started on Windows
      • 🍎Get Started on MacOS
      • 🧙Making Custom Liteforms
      • 🏪Configure Liteforms for Kiosk Setup
    • 👀Looking Glass Model Viewer
    • 🧪Experiments
      • 📽️Media Encoder
      • ⏩Looking Glass Media Encoder
  • Key Concepts
    • 🔑Hologram 101
      • 🎉Making great holograms
      • 🌎Holograms in the real world
      • 👾Holograms, but virtual
    • 🔍How does Looking Glass Work?
    • 📸Virtual Camera
    • 🧊3D Design Guidelines
      • Lighting
      • Post-Processing
      • Scene Composition
      • Materials & Textures
      • Performance
    • 💡Quilts
      • 🎬Quilt Video Encoding
    • 💡Light Fields
      • ⚡Linear Light Field Capture
    • 📽️Filming a Looking Glass
  • Creator Tools
    • 🎨Overview
    • 🔌Unity
      • ⚡Using Unity with Looking Glass
      • Setting up your Development Environment
      • Example Scenes
      • Prefabs
        • Hologram Camera
        • 3D Cursor
        • Dual Monitor Application
      • Script Reference
        • HologramCamera.cs
        • LKGDisplaySystem.cs
        • QuiltCapture.cs
        • Cursor3D.cs
        • OrbitControls.cs
        • BlockUploader.cs
        • MobileDMAController.cs
        • iOS Sample Scene Scripts
          • ChangeInteractionModality.cs
          • XYSlider.cs
          • XYSpotlight.cs
          • AudioRotateControl.cs
          • ModelController.cs
          • DemoIOSUIController.cs
          • PageHandler.cs
          • PageConnectHandler.cs
          • PageCalibrateHandler.cs
          • PageTestHandler.cs
          • DynamicAlcove.cs
      • Package Integrations
        • Built-in Render Pipeline Post-Processing
      • Developing for iOS
      • Depth of Field and Other Post-Processing Effects
      • Quilt Video Audio and Playback
      • Developing for Ultraleap Hand Tracking on Looking Glass
      • Looking Glass Pro (Legacy)
      • Additional Support
      • Change Log
    • 🍹Blender
    • 🔌Unreal Engine
      • 🗒️Change Log and Old Versions
      • 💽Installing the Unreal Engine plugin
      • 🎥Using the Unreal Engine Plugin
        • Using the HoloPlay Capture
        • Exporting Quilt Images and Video with Sequencer
      • Accessing HoloPlay Data with Blueprint Scripting
      • Packaging the Project
      • Unreal Engine 4 (Legacy Support)
        • Unreal Engine 4 Quick Start
          • Using the HoloPlay Capture
          • Exporting Quilt Images and Video with Sequencer
    • 🌐WebXR
      • 🔶PlayCanvas
      • 3️⃣3️⃣ Three.JS
      • ⚛️React-Three-Fiber
      • 🌈Spline
  • Tutorials
    • 📱Running Looking Glass Displays with iOS Devices
    • Ⓜ️Capturing Light Fields in Maya
    • 🧑‍🔬Using ShaderToy with Looking Glass
    • 🎨Sculpting with Adobe Medium and Looking Glass
    • 🔍Turn Videogames Holographic with Refract
    • 🖐️Building with Leap Motion
  • Developer Docs
    • ⚙️Looking Glass Bridge SDK
      • 🪛Web Application Integration
      • 🔌Integrating Native Applications
      • 📓Native Function Reference
    • 🐦Looking Glass Core Migration Guide
  • Third Party Software
    • 🗡️3D Slicer
    • 🔬VTK (Visualization Toolkit)
    • 🗺️ParaView
    • 🔩Community Made Tools & Projects
  • Legacy Software
    • 📡3D Model Importer
      • 3D Model Importer App Guide
      • 3D Model Importer App Reference
    • 🎭Diorama
      • Change Log
    • 🎞️Depth Recorder
    • 📸Lightfield Photo App
    • 🍍Looking Glass Core Overview
    • 🍽️Looking Glass Core SDK
      • C API Overview
        • HoloPlayCore.h
          • State Functions
          • General-Query-Functions
          • Device-Query-Functions
        • libHoloPlayCore.h
        • HoloPlayShaders.h
    • 🔰Looking Glass Core JS
      • API
        • HoloPlayCore.Client
        • HoloPlayCore.Message
        • HoloPlay Service Related
        • examples
  • Legacy Hardware
    • 🔻Looking Glass 8.9"
    • 🔻Looking Glass 15.6"
    • 🔻Looking Glass 8K
    • 🔻Looking Glass 16"
    • 🔻Looking Glass 32"
    • 🔻Looking Glass Pro
  • 💬Contact Us
  • 🛠️FAQ & Troubleshooting
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On this page
  • Firmware Update Process
  • Factory Reset
  • Firmware Download
  • Windows/Linux (Recommended)
  • MacOS

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  1. Displays
  2. Looking Glass Go

Manual Firmware Update

This guide will walk you through how to manually update the firmware of your Looking Glass Go for cases with poor WiFi connectivity.

Under normal WiFi conditions your Looking Glass Go will automatically download firmware updates, these include improvements to media playback, Desktop Mode and other features, like loading a custom playlist via the Go's USB-A port. In cases where you're unable to update over WiFi due to poor connectivity, firewalls, or other network issues, it's possible to update the Looking Glass Go manually by copying the firmware update directly to the Go's onboard storage.

Unlike normal USB drives, the Go uses media transfer protocol (MTP).

Windows and Linux both have built in support for MTP, while MacOS requires custom software to access the Go's file storage.

Due to the limitation above, we highly recommend using either a Windows or Linux computer to manually update firmware.


Firmware Update Process

Factory Reset

Before you begin this process, you should factory reset your Looking Glass Go to wipe any existing WiFi credentials from the device as these could interfere with the manual update process.

To factory reset your Go, follow the procedure below:

  • Unplug the Go from USB-C power.

  • Hold down the power button.

  • While holding down the power button, connect the Go to power with the included wall adapter via the included USB-C cable.

  • Continue holding the power button for 10 seconds.

  • Release the power button after 10 seconds.

  • The Go's LED should flash yellow if you’ve successfully activated the factory reset.

  • Leave the Go running until the LED stops flashing yellow. The LED will flash yellow for approximately 1 minute.

Firmware Download

Windows/Linux (Recommended)

​Plug the Go into your computer and turn it on, from there you should see the Go show up under "This PC".

  • Copy and paste the rootfs.raucb file to the Go's root storage folder.

  • Turn the Looking Glass Go off by holding down the power button. ​ ​

  • Reconnect the Go to wall power and turn it on by tapping the power button.

Do not unplug the Go during this process.

​​

MacOS

MTP (Media Transfer Protocol) on MacOS is a bit finicky and can be interrupted by other programs like Google Drive, Dropbox and even Google Chrome. Make sure these are properly closed during this process to avoid disruptions.

Once you have OpenMTP running,

  • Connect your Go to your Mac via the provided USB-C cable and turn the Go on. The Go should show up as a storage drive in OpenMTP.

  • From there, you can drag the firmware update linked above onto the Go.

  • Once the firmware files have copied over completely, you'll need to unplug the Go and connect it to wall power via the included adapter and USB-C cable.

Do not unplug the Go during this process.

PreviousAdvanced Playlist CreationNextCommon Troubleshooting Issues

Last updated 3 months ago

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Please download (January 7th 2025)

​

This will start the firmware update, please wait until the Go's LED changes from Purple to White . This can take about 1-5 minutes. ​ ​Once the Go's status LED changes from Purple to White , the firmware update is complete.

If you are on a Mac, you'll need to install to access the Go's storage.

Turn on the Go and wait for the light to change from Purple to White , this will take about 1-5 minutes.

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Firmware v1.0.59
OpenMTP