💽Installing the Unreal Engine plugin

If you're interested in building the Unreal Plugin from source code check out the source code on GitHub!

Download Requirements

This plugin relies on Unreal Engine 5.5. If you don’t have the engine installed, you can download it using the Epic Games Launcher which is available here.

You can grab the Looking Glass Unreal Plugin from our website or from GitHub.

Importing the Looking Glass Unreal Plugin

Installing to the Engine

Navigate to where your Unreal Engine instance is installed. Then navigate to Engine/Plugins/ThirdParty. If the ThirdParty folder does not exist, make one.

If you have a project open already, you'll need to restart Unreal Engine to enable the plugin.

For Installation with New Projects

Select a template from the list. Name your project, choose a file location, and press the “Create” button in the bottom right.

Next, navigate to the folder where you saved your new UE5 project. Right click and create a new folder named “Plugins”.

Plugins Folder

Navigate into the “Plugins” folder and paste the LookingGlass folder into the folder. If you don't have a Plugins folder, you can make a new folder in file explorer. Once you've placed the Looking Glass Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.

For Installation with Existing Projects

Navigate to the folder where you saved your new UE5 project. Right click and create a new folder named “Plugins”.

Plugins Folder

Navigate into the “Plugins” folder and paste the LookingGlass folder into the folder. If you don't have a Plugins folder, you can make a new folder in file explorer. Once you've placed the Looking Glass Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.

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