Looking Glass Documentation
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  • Looking Glass User Guide
  • NEW! ✨Looking Glass Go✨
  • Displays
    • 🔮Looking Glass Go
      • ⚡Get Started with Looking Glass Go
      • 📱Using the Go Mobile App
      • 🔆Liteforms™
      • 🖥️Standalone and Desktop Modes
      • 🔌Power and LED States
      • 🪄Default Playlist
      • ⏭️What's Next?
      • 👜Accessories
      • ⚙️Advanced Playlist Creation
      • ⚙️Manual Firmware Update
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 16" Light Field Displays
      • 🪄Looking Glass 16" Light Field Display (Landscape)
      • 🪄Looking Glass 16" Light Field Display (Portrait)
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 32" Light Field Displays
      • 🪄Looking Glass 32" Light Field Display (Landscape)
      • 🪄Looking Glass 32" Light Field Display (Portrait)
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 65" Light Field Display
    • 🔮Looking Glass Portrait
      • ⚡Get Started with Looking Glass Portrait
      • 🎇Demo Holograms
      • ❓Common Troubleshooting Issues
  • Software
    • 📚Overview
    • 🌉Looking Glass Bridge
      • ✨Using Looking Glass Bridge
      • 🪟Display Settings on Windows
      • 🍎Display Settings on macOS
      • 🐧Display Settings on Linux
      • 👷Troubleshooting
    • ⚙️Looking Glass Bridge SDK
      • 🪛Web Application Integration
      • 🔌Integrating Native Applications
      • 📓Native Function Reference
      • 🐦Looking Glass Core Migration Guide
    • 🔌Unity
      • ⚡Using Unity with Looking Glass
      • Setting up your Development Environment
      • Example Scenes
      • Prefabs
        • Hologram Camera
        • 3D Cursor
        • Dual Monitor Application
      • Script Reference
        • HologramCamera.cs
        • LKGDisplaySystem.cs
        • QuiltCapture.cs
        • Cursor3D.cs
        • OrbitControls.cs
        • BlockUploader.cs
        • MobileDMAController.cs
        • iOS Sample Scene Scripts
          • ChangeInteractionModality.cs
          • XYSlider.cs
          • XYSpotlight.cs
          • AudioRotateControl.cs
          • ModelController.cs
          • DemoIOSUIController.cs
          • PageHandler.cs
          • PageConnectHandler.cs
          • PageCalibrateHandler.cs
          • PageTestHandler.cs
          • DynamicAlcove.cs
      • Package Integrations
        • Built-in Render Pipeline Post-Processing
      • Developing for iOS
      • Depth of Field and Other Post-Processing Effects
      • Quilt Video Audio and Playback
      • Developing for Ultraleap Hand Tracking on Looking Glass
      • Looking Glass Pro (Legacy)
      • Additional Support
      • Change Log
    • 📽️Looking Glass Studio
      • 📚Using Looking Glass Studio
      • 🎬Hologram Video iOS App
      • RGB-D Photo / Video
      • Quilt Images / Video
      • iPhone Portrait Photos
      • Android Depth Photos
        • Samsung Portrait Mode
      • Light Field Photosets
      • Exporting Holograms
      • Troubleshooting
    • 👀Looking Glass Model Viewer
    • 🧊Looking Glass Blocks
      • ✨Convert any image into a hologram
      • ⬆️Uploading, editing and sharing Quilts
      • 🥽Viewing your holograms on different platforms
    • 🎨Other Creator Tools
      • 🍹Blender
      • 🔌Unreal Engine
        • 🗒️Change Log and Old Versions
        • 💽Installing the Unreal Engine plugin
        • 🎥Using the Unreal Engine Plugin
          • Using the HoloPlay Capture
          • Exporting Quilt Images and Video with Sequencer
        • Accessing HoloPlay Data with Blueprint Scripting
        • Packaging the Project
        • Unreal Engine 4 (Legacy Support)
          • Unreal Engine 4 Quick Start
            • Using the HoloPlay Capture
            • Exporting Quilt Images and Video with Sequencer
      • 🌐WebXR
        • 🔶PlayCanvas
        • 3️⃣3️⃣ Three.JS
        • ⚛️React-Three-Fiber
        • 🌈Spline
    • 🧪Experiments
      • 🔆Liteforms™
        • 🪟Get Started on Windows
        • 🍎Get Started on MacOS
        • 🧙Making Custom Liteforms
        • 🏪Configure Liteforms for Kiosk Setup
      • 📽️Media Encoder
        • ⏩Looking Glass Media Encoder
    • 🧑‍🤝‍🧑Third Party Apps and Tools
      • 🗺️ParaView
      • 🔬VTK (Visualization Toolkit)
      • 🗡️3D Slicer
      • 🔩Community Made Tools & Projects
  • Key Concepts
    • 🔑Hologram 101
      • 🎉Making great holograms
      • 🌎Holograms in the real world
      • 👾Holograms, but virtual
    • 🔍How does Looking Glass Work?
    • 📸Virtual Camera
    • 🧊3D Design Guidelines
      • Lighting
      • Post-Processing
      • Scene Composition
      • Materials & Textures
      • Performance
    • 💡Quilts
      • 🎬Quilt Video Encoding
    • 💡Light Fields
      • ⚡Linear Light Field Capture
    • 📽️Filming a Looking Glass
  • Tutorials
    • 📱Running Looking Glass Displays with iOS Devices
    • Ⓜ️Capturing Light Fields in Maya
    • 🧑‍🔬Using ShaderToy with Looking Glass
    • 🎨Sculpting with Adobe Medium and Looking Glass
    • 🔍Turn Videogames Holographic with Refract
    • 🖐️Building with Leap Motion
  • Legacy
    • Legacy Hardware
      • 🔻Looking Glass 8.9"
      • 🔻Looking Glass 15.6"
      • 🔻Looking Glass 8K
      • 🔻Looking Glass 16"
      • 🔻Looking Glass 32"
      • 🔻Looking Glass Pro
    • Legacy Software
      • 📡3D Model Importer
        • 3D Model Importer App Guide
        • 3D Model Importer App Reference
      • 🎭Diorama
        • Change Log
      • 🎞️Depth Recorder
      • 📸Lightfield Photo App
      • 🍍Looking Glass Core Overview
      • 🍽️Looking Glass Core SDK
        • C API Overview
          • HoloPlayCore.h
            • State Functions
            • General-Query-Functions
            • Device-Query-Functions
          • libHoloPlayCore.h
          • HoloPlayShaders.h
      • 🔰Looking Glass Core JS
        • API
          • HoloPlayCore.Client
          • HoloPlayCore.Message
          • HoloPlay Service Related
          • examples
  • 💬Contact Us
  • 🛠️FAQ & Troubleshooting
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On this page
  • Liteforms
  • Looking Glass Media Encoder
  • 3D Explorer

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  1. Software

Experiments

Experiments are our latest alphas allowing us to explore what's possible in the world of holograms!

PreviousSplineNextLiteforms™

Last updated 5 days ago

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Liteforms

Liteforms™ is a desktop application for Windows and Mac that lets you talk to AI-powered characters - and even make your own ! It works on any display but for the best experience, we recommend experiencing Liteforms™ on .

Looking Glass Media Encoder

Media Encoder is our latest experiment with cutting edge web technologies like WebGPU and WebCodecs. This experiment allows you to import and images and video, and export that content to a Looking Glass Portrait or Looking Glass Go, all from within a web browser, fully local without any cloud processing.

You can access the web app below, and read more instructions .

3D Explorer

3D Explorer is a web based model viewer built on three.JS. It leverages our WebXR library to render many different kinds of 3D Models, including !

Access 3D Explorer .

🧪
custom characters
Looking Glass holographic displays
🔆Liteforms™
Quilt
RGBD
here
📽️Media Encoder
here
Gaussian Splats