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Looking Glass Documentation

This site has you all the information you need to work with your Looking Glass. It includes setup guides, an overview of high level concepts, documentation for applications, and developer docs.

Setting up your Looking Glass

Before you start developing, you'll first need to set up your hardware.

Then you'll want the Library so that you can try out all the apps that others have made.

Application Guides

Application Description
Lightfield Photo App The Lightfield Photo App lets you view, edit, and manage static 3D images (or Lightfield Photos).
3D Model Importer The 3D Model Importer allows you to easily view 3D models (OBJ, glTF, glb) on your Looking Glass. The guide explains where to find models and how to import them. The reference gives a more detailed explanation of how it works.
Voxatron Voxatron is a fantasy console and collection of games made entirely out of voxels. You play official Voxatron games in the Looking Glass. You can also remix existing games, or create your own entirely new games and share them!
3D Print App The 3D Print App creates full-scale visualizions of your 3D models in Looking Glass before they are printed. Integrates with OctoPrint and Shapeways.
Depthkit Depthkit is software that uses 3D capture hardware to capture real world scenes as digital 3D imagery.
Moments 3D Moments 3D allows you to easily send and capture portrait mode photos of your favorite moments into a Looking Glass to instantly see them in 3D.
Depth Media Player The Depth Media Player is a photo and video viewing tool for content with depth textures.

Developer Docs

Tool Description
Unity icon The HoloPlay SDK for Unity is the tool we best support. Drop this asset into your scene to capture and display on your Looking Glass
three.js HoloPlay.js is the Looking Glass three.js library will help you display your three.js scene into the Looking Glass
Unreal Engine The UE4 Looking Glass Plugin (beta) allows you to see, play, and interact with your digital creations in 3D within Unreal Engine.
C API The HoloPlay C/C++ API (beta) is for developers who have their own custom tools and would like a way to manually configure their software to generate Looking Glass content
Blender The Blender Add-on (beta) features live-display of the camera view in the image editor, an automatic render-setup for Cycles and the option to view rendered multi-view image sequences in the Looking Glass


Visit our website or the forum for more information.