Looking Glass Documentation
Welcome to the Looking Glass User Guide. This guide aims to provide all the information you need to use your Looking Glass.
For general setup and configuration information checkout the following pages:
For first generation Looking Glass devices like Looking Glass 8.9", Looking Glass 15.6", and the original Looking Glass 8K Gen1, see the 1st Generation Looking Glass section.
This section contains documentation for some of the key concepts you'll want to learn about in order to design content or experiences for Looking Glass displays.
This section walks you through how to get started making your own holograms and what good holograms look like
We provide a series of applications that act as viewers of holographic content. Including Looking Glass Studio, a robust application that can render quilts, RGB-Ds, iPhone and Android portrait photos, and light field photosets directly to your Looking Glass. This section also contains documentation on two third-party integrations:
3D Slicer, a popular open-source medical imaging application, and ParaView, which allows researchers studying complex 3D fields like computational fluid dynamics, climate science, aerodynamic design, and materials science to now visualize and analyze their complex 3D data holographically as they work.
Our Creator Tools section contains all the documentation for our Unity and Unreal plugins, our Blender add-on, our WebXR library, and two third-party solutions - VTK and Depthkit. If you want to create holograms for your Looking Glass, this is where you'll want to start.
Don't forget to check out our 3D design guidelines for guidance on best practices!
For information on software redemptions or legacy hardware/software, visit the following pages.
If you have any questions at all, feel free to reach out. We're here to help you at any stage of your holographic journey!
If you're having issues with your Looking Glass or some of our software, you can check out our troubleshooting page. If those resources don't help solve your issue, email us at