ChangeInteractionModality.cs
Handles switching between lighting and rotation control modalities in the user interface. It enables or disables relevant controls and updates UI elements to reflect the active control.
Fields & Properties
GameObject[] lightingActiveUIElements
GameObject[] rotationActiveUIElements
Button lightControlButton
Button rotateControlButton
LookingGlass.Demos.XYSpotlight lightingControls
LookingGlass.Demos.ModelController rotationControls
Methods
void SwitchControls(bool isLighting)
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