Looking Glass Documentation
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  • Looking Glass User Guide
  • NEW! ✨Looking Glass Go✨
  • Displays
    • 🔮Looking Glass Go
      • ⚡Get Started with Looking Glass Go
      • 📱Using the Go Mobile App
      • 🔆Liteforms™
      • 🖥️Standalone and Desktop Modes
      • 🔌Power and LED States
      • 🪄Default Playlist
      • ⏭️What's Next?
      • 👜Accessories
      • ⚙️Advanced Playlist Creation
      • ⚙️Manual Firmware Update
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 16" Light Field Displays
      • 🪄Looking Glass 16" Light Field Display (Landscape)
      • 🪄Looking Glass 16" Light Field Display (Portrait)
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 32" Light Field Displays
      • 🪄Looking Glass 32" Light Field Display (Landscape)
      • 🪄Looking Glass 32" Light Field Display (Portrait)
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 65" Light Field Display
    • 🔮Looking Glass Portrait
      • ⚡Get Started with Looking Glass Portrait
      • 🎇Demo Holograms
      • ❓Common Troubleshooting Issues
  • Software Tools
    • 📚Overview
    • 🌉Looking Glass Bridge
      • ✨Using Looking Glass Bridge
      • 🪟Display Settings on Windows
      • 🍎Display Settings on macOS
      • 🐧Display Settings on Linux
      • 👷Troubleshooting
    • 📽️Looking Glass Studio
      • 📚Using Looking Glass Studio
      • RGB-D Photo / Video
      • Quilt Images / Video
      • iPhone Portrait Photos
      • Android Depth Photos
        • Samsung Portrait Mode
      • Light Field Photosets
      • Exporting Holograms
      • Troubleshooting
    • 🧊Looking Glass Blocks
      • ✨Convert any image into a hologram
      • ⬆️Uploading, editing and sharing Quilts
      • 🥽Viewing your holograms on different platforms
    • 🎬Hologram Video
    • 🔆Liteforms™
      • 🪟Get Started on Windows
      • 🍎Get Started on MacOS
      • 🧙Making Custom Liteforms
      • 🏪Configure Liteforms for Kiosk Setup
    • 👀Looking Glass Model Viewer
    • 🧪Experiments
      • 📽️Media Encoder
      • ⏩Looking Glass Media Encoder
  • Key Concepts
    • 🔑Hologram 101
      • 🎉Making great holograms
      • 🌎Holograms in the real world
      • 👾Holograms, but virtual
    • 🔍How does Looking Glass Work?
    • 📸Virtual Camera
    • 🧊3D Design Guidelines
      • Lighting
      • Post-Processing
      • Scene Composition
      • Materials & Textures
      • Performance
    • 💡Quilts
      • 🎬Quilt Video Encoding
    • 💡Light Fields
      • ⚡Linear Light Field Capture
    • 📽️Filming a Looking Glass
  • Creator Tools
    • 🎨Overview
    • 🔌Unity
      • ⚡Using Unity with Looking Glass
      • Setting up your Development Environment
      • Example Scenes
      • Prefabs
        • Hologram Camera
        • 3D Cursor
        • Dual Monitor Application
      • Script Reference
        • HologramCamera.cs
        • LKGDisplaySystem.cs
        • QuiltCapture.cs
        • Cursor3D.cs
        • OrbitControls.cs
        • BlockUploader.cs
        • MobileDMAController.cs
        • iOS Sample Scene Scripts
          • ChangeInteractionModality.cs
          • XYSlider.cs
          • XYSpotlight.cs
          • AudioRotateControl.cs
          • ModelController.cs
          • DemoIOSUIController.cs
          • PageHandler.cs
          • PageConnectHandler.cs
          • PageCalibrateHandler.cs
          • PageTestHandler.cs
          • DynamicAlcove.cs
      • Package Integrations
        • Built-in Render Pipeline Post-Processing
      • Developing for iOS
      • Depth of Field and Other Post-Processing Effects
      • Quilt Video Audio and Playback
      • Developing for Ultraleap Hand Tracking on Looking Glass
      • Looking Glass Pro (Legacy)
      • Additional Support
      • Change Log
    • 🍹Blender
    • 🔌Unreal Engine
      • 🗒️Change Log and Old Versions
      • 💽Installing the Unreal Engine plugin
      • 🎥Using the Unreal Engine Plugin
        • Using the HoloPlay Capture
        • Exporting Quilt Images and Video with Sequencer
      • Accessing HoloPlay Data with Blueprint Scripting
      • Packaging the Project
      • Unreal Engine 4 (Legacy Support)
        • Unreal Engine 4 Quick Start
          • Using the HoloPlay Capture
          • Exporting Quilt Images and Video with Sequencer
    • 🌐WebXR
      • 🔶PlayCanvas
      • 3️⃣3️⃣ Three.JS
      • ⚛️React-Three-Fiber
      • 🌈Spline
  • Tutorials
    • 📱Running Looking Glass Displays with iOS Devices
    • Ⓜ️Capturing Light Fields in Maya
    • 🧑‍🔬Using ShaderToy with Looking Glass
    • 🎨Sculpting with Adobe Medium and Looking Glass
    • 🔍Turn Videogames Holographic with Refract
    • 🖐️Building with Leap Motion
  • Developer Docs
    • ⚙️Looking Glass Bridge SDK
      • 🪛Web Application Integration
      • 🔌Integrating Native Applications
      • 📓Native Function Reference
    • 🐦Looking Glass Core Migration Guide
  • Third Party Software
    • 🗡️3D Slicer
    • 🔬VTK (Visualization Toolkit)
    • 🗺️ParaView
    • 🔩Community Made Tools & Projects
  • Legacy Software
    • 📡3D Model Importer
      • 3D Model Importer App Guide
      • 3D Model Importer App Reference
    • 🎭Diorama
      • Change Log
    • 🎞️Depth Recorder
    • 📸Lightfield Photo App
    • 🍍Looking Glass Core Overview
    • 🍽️Looking Glass Core SDK
      • C API Overview
        • HoloPlayCore.h
          • State Functions
          • General-Query-Functions
          • Device-Query-Functions
        • libHoloPlayCore.h
        • HoloPlayShaders.h
    • 🔰Looking Glass Core JS
      • API
        • HoloPlayCore.Client
        • HoloPlayCore.Message
        • HoloPlay Service Related
        • examples
  • Legacy Hardware
    • 🔻Looking Glass 8.9"
    • 🔻Looking Glass 15.6"
    • 🔻Looking Glass 8K
    • 🔻Looking Glass 16"
    • 🔻Looking Glass 32"
    • 🔻Looking Glass Pro
  • 💬Contact Us
  • 🛠️FAQ & Troubleshooting
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On this page
  • Powering your Portrait
  • Status LED Key
  • Entering Standalone Mode
  • Entering Desktop Mode
  • Issues switching between Desktop Mode and Standalone Mode
  • Issues getting holograms onto the Looking Glass Portrait.
  • Restore Your Portrait's Calibration Data
  • Windows:
  • MacOS:

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  1. Displays
  2. Looking Glass Portrait

Common Troubleshooting Issues

Being at the cutting edge of technology isn't always easy, luckily you're not alone! We've put together this guide here to help you if you hit any stumbling blocks on your path to the future.

Powering your Portrait

When possible you should use the included USB-C Cable and power adapter. For desktop mode you can use a USB-A to USB-C Cable, however this won't provide enough power for stand-alone mode, for stand-alone mode you'll need to use a USB-C to USB-C Cable.

The power supply that ships with the Looking Glass Portrait is a 5-volt 3-amp adapter rated for a maximum of 18W output.

Status LED Key

The Looking Glass Portrait has a status LED on the side of the device above the power button. The status LED is helpful to determine what state the Looking Glass is in if you're running into issues.

Color
Status

⚪️ Solid White

⚪️ Breathing White

🔵 Solid Blue

🔵 Breathing Blue

🟡 Blinking Yellow

The Looking Glass is attempting to switch between modes.

🔴 Blinking Red

The Looking Glass does not have enough power to turn on.

Entering Standalone Mode

First ensure that your Looking Glass Portrait is connected to a power source via USB-C. USB-A to USB-C cables will not work for Standalone Mode.

Once you've checked to confirm your USB-C cable is properly connected on both ends, take a look at the status LED on the side of the Looking Glass. If it's connected to power properly you should see the LED breathing white. If this is the case, awesome! Tap the power button on the Looking Glass and you should see the device boot up into Standalone mode and display some awesome holograms.

If the Looking Glass boots up but doesn't show any holograms check the status LED to see if it's running in Standalone Mode properly. Once it's booted up the LED should be solid white.

Entering Desktop Mode

In order to enter Desktop Mode you must have both the HDMI Cable and USB-C Cables connected. If your computer does not have a USB-C port you can connect the USB-C cable to the wall adapter, however you'll need to make sure that USB-C is connected to your computer in order to sync holograms to your device.

To ensure that your Looking Glass and related software are working properly try the web test below.

If successful, you display should show a test image of the Looking Glass logo on your portrait. To close this image, move your mouse over and click anywhere on the image. The image should appear 3D.

If the image doesn't appear, or you get an error, ensure that the latest version of Looking Glass Bridge is installed and that your HDMI cable and USB-C cables are properly plugged in.

Issues switching between Desktop Mode and Standalone Mode

If you are having issues switching between Desktop and Standalone Mode it's likely one of the following issues:

  1. Loose cables: Please ensure that the HDMI and USB-C cables are properly connected on both ends. If you try to switch between Stand Alone and Desktop Modes without the cables connected properly the Looking Glass may not be able to switch between modes properly.

  2. Correct Cables: Standalone Mode requires a USB-C to USB-C power source. It will not work with a USB-A to USB-C cable. If you're trying to switch between Desktop Mode and Standalone Mode with a USB-A to USB-C cable the Portrait's status LED will blink yellow, as it tries to switch modes, then will remain in Desktop Mode.

Issues getting holograms onto the Looking Glass Portrait.

Copying quilt files over to the Looking Glass' storage drive will not work, holograms must be encoded through Looking Glass Studio to playback properly in Standalone Mode.

Restore Your Portrait's Calibration Data

Looking Glass Portrait stores its calibration data in a folder on the display itself. Deleting this data can cause Looking Glass Studio to be unable to find your display. You can restore this data by following the steps below.

  • Connect your Looking Glass Display in Desktop Mode.

  • Once the display is on, click the Save your Calibration File button.

  • This will save a Visual.json file do your downloads folder. You will then need to manually copy the file to your Looking Glass.

Windows:

  • Open File Explorer, then look for your Looking Glass under This PC

  • If there is not already a folder present called LKG_Calibration you must make one.

  • Place the file inside the LKG_Calibration folder.

MacOS:

  • Open Finder, then look for your Looking Glass. MacOS doesn't always surface new drives, so it may show on your main desktop workspace instead.

  • Once the folder is open, check for an LKG_Calibration folder, if not present, make one by right clicking the UI in finder, and selecting new folder

  • Place the file inside the LKG_Calibration folder.

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Last updated 1 month ago

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The Looking Glass is running in .

The Looking Glass is in standby mode, ready to boot into .

The Looking Glass is running in .

The Looking Glass is in standby mode, ready to boot into .

To add your own holograms for playback in Standalone Mode you need to use in order to sync the holograms to your display.

Install

🔮
❓
Looking Glass Studio
Looking Glass Bridge
Standalone Mode
Standalone Mode
Desktop Mode
Desktop Mode