Looking Glass Documentation
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  • Looking Glass User Guide
  • NEW! ✨Looking Glass Go✨
  • Displays
    • 🔮Looking Glass Go
      • ⚡Get Started with Looking Glass Go
      • 📱Using the Go Mobile App
      • 🔆Liteforms™
      • 🖥️Standalone and Desktop Modes
      • 🔌Power and LED States
      • 🪄Default Playlist
      • ⏭️What's Next?
      • 👜Accessories
      • ⚙️Advanced Playlist Creation
      • ⚙️Manual Firmware Update
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 16" Light Field Displays
      • 🪄Looking Glass 16" Light Field Display (Landscape)
      • 🪄Looking Glass 16" Light Field Display (Portrait)
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 32" Light Field Displays
      • 🪄Looking Glass 32" Light Field Display (Landscape)
      • 🪄Looking Glass 32" Light Field Display (Portrait)
      • ❓Common Troubleshooting Issues
    • 🔮Looking Glass 65" Light Field Display
    • 🔮Looking Glass Portrait
      • ⚡Get Started with Looking Glass Portrait
      • 🎇Demo Holograms
      • ❓Common Troubleshooting Issues
  • Software
    • 📚Overview
    • 🌉Looking Glass Bridge
      • ✨Using Looking Glass Bridge
      • 🪟Display Settings on Windows
      • 🍎Display Settings on macOS
      • 🐧Display Settings on Linux
      • 👷Troubleshooting
    • ⚙️Looking Glass Bridge SDK
      • 🪛Web Application Integration
      • 🔌Integrating Native Applications
      • 📓Native Function Reference
      • 🐦Looking Glass Core Migration Guide
    • 🔌Unity
      • 🚀Unity Plugin 4.0-alpha
      • ⚡Using Unity with Looking Glass
      • Setting up your Development Environment
      • Example Scenes
      • Prefabs
        • Hologram Camera
        • 3D Cursor
        • Dual Monitor Application
      • Script Reference
        • HologramCamera.cs
        • LKGDisplaySystem.cs
        • QuiltCapture.cs
        • Cursor3D.cs
        • OrbitControls.cs
        • BlockUploader.cs
        • MobileDMAController.cs
        • iOS Sample Scene Scripts
          • ChangeInteractionModality.cs
          • XYSlider.cs
          • XYSpotlight.cs
          • AudioRotateControl.cs
          • ModelController.cs
          • DemoIOSUIController.cs
          • PageHandler.cs
          • PageConnectHandler.cs
          • PageCalibrateHandler.cs
          • PageTestHandler.cs
          • DynamicAlcove.cs
      • Package Integrations
        • Built-in Render Pipeline Post-Processing
      • Developing for iOS
      • Depth of Field and Other Post-Processing Effects
      • Quilt Video Audio and Playback
      • Developing for Ultraleap Hand Tracking on Looking Glass
      • Looking Glass Pro (Legacy)
      • Additional Support
      • Change Log
    • 📽️Looking Glass Studio
      • 📚Using Looking Glass Studio
      • 🎬Hologram Video iOS App
      • RGB-D Photo / Video
      • Quilt Images / Video
      • iPhone Portrait Photos
      • Android Depth Photos
        • Samsung Portrait Mode
      • Light Field Photosets
      • Exporting Holograms
      • Troubleshooting
    • 👀Looking Glass Model Viewer
    • 🧊Looking Glass Blocks
      • ✨Convert any image into a hologram
      • ⬆️Uploading, editing and sharing Quilts
      • 🥽Viewing your holograms on different platforms
    • 🎨Other Creator Tools
      • 🍹Blender
      • 🔌Unreal Engine
        • 🗒️Change Log and Old Versions
        • 💽Installing the Unreal Engine plugin
        • 🎥Using the Unreal Engine Plugin
          • Using the HoloPlay Capture
          • Exporting Quilt Images and Video with Sequencer
        • Accessing HoloPlay Data with Blueprint Scripting
        • Packaging the Project
        • Unreal Engine 4 (Legacy Support)
          • Unreal Engine 4 Quick Start
            • Using the HoloPlay Capture
            • Exporting Quilt Images and Video with Sequencer
      • 🌐WebXR
        • 🔶PlayCanvas
        • 3️⃣3️⃣ Three.JS
        • ⚛️React-Three-Fiber
        • 🌈Spline
    • 🧪Experiments
      • 🔆Liteforms™
        • 🪟Get Started on Windows
        • 🍎Get Started on MacOS
        • 🧙Making Custom Liteforms
        • 🏪Configure Liteforms for Kiosk Setup
      • 📽️Media Encoder
        • ⏩Looking Glass Media Encoder
    • 🧑‍🤝‍🧑Third Party Apps and Tools
      • 🗺️ParaView
      • 🔬VTK (Visualization Toolkit)
      • 🗡️3D Slicer
      • 🔩Community Made Tools & Projects
  • Key Concepts
    • 🔑Hologram 101
      • 🎉Making great holograms
      • 🌎Holograms in the real world
      • 👾Holograms, but virtual
    • 🔍How does Looking Glass Work?
    • 📸Virtual Camera
    • 🧊3D Design Guidelines
      • Lighting
      • Post-Processing
      • Scene Composition
      • Materials & Textures
      • Performance
    • 💡Quilts
      • 🎬Quilt Video Encoding
    • 💡Light Fields
      • ⚡Linear Light Field Capture
    • 📽️Filming a Looking Glass
  • Tutorials
    • 📱Running Looking Glass Displays with iOS Devices
    • Ⓜ️Capturing Light Fields in Maya
    • 🧑‍🔬Using ShaderToy with Looking Glass
    • 🎨Sculpting with Adobe Medium and Looking Glass
    • 🔍Turn Videogames Holographic with Refract
    • 🖐️Building with Leap Motion
  • Legacy
    • Legacy Hardware
      • 🔻Looking Glass 8.9"
      • 🔻Looking Glass 15.6"
      • 🔻Looking Glass 8K
      • 🔻Looking Glass 16"
      • 🔻Looking Glass 32"
      • 🔻Looking Glass Pro
    • Legacy Software
      • 📡3D Model Importer
        • 3D Model Importer App Guide
        • 3D Model Importer App Reference
      • 🎭Diorama
        • Change Log
      • 🎞️Depth Recorder
      • 📸Lightfield Photo App
      • 🍍Looking Glass Core Overview
      • 🍽️Looking Glass Core SDK
        • C API Overview
          • HoloPlayCore.h
            • State Functions
            • General-Query-Functions
            • Device-Query-Functions
          • libHoloPlayCore.h
          • HoloPlayShaders.h
      • 🔰Looking Glass Core JS
        • API
          • HoloPlayCore.Client
          • HoloPlayCore.Message
          • HoloPlay Service Related
          • examples
  • 💬Contact Us
  • 🛠️FAQ & Troubleshooting
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On this page
  • Application Layout
  • Add Hologram Panel
  • Playlist Panel
  • Playback Bar
  • Properties Panel
  • Syncing (only applicable for Looking Glass Portrait)

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  1. Software
  2. Looking Glass Studio

Using Looking Glass Studio

PreviousLooking Glass StudioNextHologram Video iOS App

Last updated 4 months ago

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Application Layout

Add Hologram Panel

Drag and drop holograms directly into Looking Glass Studio! Simply select your file in File Explorer or Finder, then drag it anywhere on Looking Glass Studio.

Once you've dropped your file, you'll be prompted to choose the type of hologram and select "OK".

You can drag & drop multiple files at the same time.

Format

Description

an iPhone-photo mode that includes depth data that can be used to create holograms

an image / video format with RGB data in one half and depth data in the other

a folder of images of a subject, each photo being slightly offset horizontally from one another

Playlist Panel

The left side of the application is the Playlist Panel, which lists the holograms that are to play on your Looking Glass display.

By right-clicking on a hologram or by clicking on a hologram and selecting the Edit item from the application menu, you can do the following:

  • Duplicate: creates a copy of the hologram. Useful if you'd like the playlist to highlight different sections of a given hologram.

  • Edit Length: changes the playback length of hologram images (note: video length cannot be edited in Looking Glass Studio)

  • Delete: removes a given hologram and all of its property data from the playlist

  • Rename: changes the display name of the hologram in Looking Glass Studio

  • Export: exports the selected hologram as a .hop file, allowing you to share the exact settings you've chosen in Looking Glass Studio with another Looking Glass user or application.

In addition to this menu, you can also:

  • Rearrange holograms by clicking and holding on a playlist item and dragging it above or below other holograms in the playlist

  • Add new holograms by dragging and dropping, or by opening your file browser via the Add Holograms panel.

Playback Bar

The Playback Bar, underneath the Playlist Panel, lets you control how content is played on the Looking Glass while in Desktop Mode. These buttons will seek to the previous and next hologram and advance or pause the playback.

Properties Panel

Whenever a hologram is selected in the Playlist Panel, the right side of the application will show that hologram's properties. Adjusting those properties will change how that hologram appears in your Looking Glass. Each format has different properties.

Syncing (only applicable for Looking Glass Portrait)

To sync your playlist to your Looking Glass Portrait for Standalone Mode, you must first have your Looking Glass Portrait plugged into your computer and running in Desktop Mode. Make sure the USB-C cable is connected to the computer.

Once your Looking Glass is ready, click on the "Sync" button. The syncing process will take some time, especially if you have a long playlist with many videos.

Ensure that you do not close Looking Glass Studio during syncing.

Once syncing is complete, your Portrait will be ready to play your new holograms in Standalone Mode.

Syncing will replace the default holograms with a new playlist based on the holograms you put together in Looking Glass Studio. If you'd like your content to play alongside the demo content without resyncing the demo holograms, see the instructions on how to do that here.

a compressed Looking Glass light field image / video format ()

📽️
📚
iPhone Portrait Mode Photos
RGB-D Images / Video
Quilt Images / Video
more info about this standard
Light Field Photosets