Looking Glass Documentation
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  • Looking Glass User Guide
  • NEW! โœจLooking Glass Goโœจ
  • Displays
    • ๐Ÿ”ฎLooking Glass Go
      • โšกGet Started with Looking Glass Go
      • ๐Ÿ“ฑUsing the Go Mobile App
      • ๐Ÿ”†Liteformsโ„ข
      • ๐Ÿ–ฅ๏ธStandalone and Desktop Modes
      • ๐Ÿ”ŒPower and LED States
      • ๐Ÿช„Default Playlist
      • โญ๏ธWhat's Next?
      • ๐Ÿ‘œAccessories
      • โš™๏ธAdvanced Playlist Creation
      • โš™๏ธManual Firmware Update
      • โ“Common Troubleshooting Issues
    • ๐Ÿ”ฎLooking Glass 16" Light Field Displays
      • ๐Ÿช„Looking Glass 16" Light Field Display (Landscape)
      • ๐Ÿช„Looking Glass 16" Light Field Display (Portrait)
      • โ“Common Troubleshooting Issues
    • ๐Ÿ”ฎLooking Glass 32" Light Field Displays
      • ๐Ÿช„Looking Glass 32" Light Field Display (Landscape)
      • ๐Ÿช„Looking Glass 32" Light Field Display (Portrait)
      • โ“Common Troubleshooting Issues
    • ๐Ÿ”ฎLooking Glass 65" Light Field Display
    • ๐Ÿ”ฎLooking Glass Portrait
      • โšกGet Started with Looking Glass Portrait
      • ๐ŸŽ‡Demo Holograms
      • โ“Common Troubleshooting Issues
  • Software
    • ๐Ÿ“šOverview
    • ๐ŸŒ‰Looking Glass Bridge
      • โœจUsing Looking Glass Bridge
      • ๐ŸชŸDisplay Settings on Windows
      • ๐ŸŽDisplay Settings on macOS
      • ๐ŸงDisplay Settings on Linux
      • ๐Ÿ‘ทTroubleshooting
    • โš™๏ธLooking Glass Bridge SDK
      • ๐Ÿช›Web Application Integration
      • ๐Ÿ”ŒIntegrating Native Applications
      • ๐Ÿ““Native Function Reference
      • ๐ŸฆLooking Glass Core Migration Guide
    • ๐Ÿ”ŒUnity
      • ๐Ÿš€Unity Plugin 4.0-alpha
      • โšกUsing Unity with Looking Glass
      • Setting up your Development Environment
      • Example Scenes
      • Prefabs
        • Hologram Camera
        • 3D Cursor
        • Dual Monitor Application
      • Script Reference
        • HologramCamera.cs
        • LKGDisplaySystem.cs
        • QuiltCapture.cs
        • Cursor3D.cs
        • OrbitControls.cs
        • BlockUploader.cs
        • MobileDMAController.cs
        • iOS Sample Scene Scripts
          • ChangeInteractionModality.cs
          • XYSlider.cs
          • XYSpotlight.cs
          • AudioRotateControl.cs
          • ModelController.cs
          • DemoIOSUIController.cs
          • PageHandler.cs
          • PageConnectHandler.cs
          • PageCalibrateHandler.cs
          • PageTestHandler.cs
          • DynamicAlcove.cs
      • Package Integrations
        • Built-in Render Pipeline Post-Processing
      • Developing for iOS
      • Depth of Field and Other Post-Processing Effects
      • Quilt Video Audio and Playback
      • Developing for Ultraleap Hand Tracking on Looking Glass
      • Looking Glass Pro (Legacy)
      • Additional Support
      • Change Log
    • ๐Ÿ“ฝ๏ธLooking Glass Studio
      • ๐Ÿ“šUsing Looking Glass Studio
      • ๐ŸŽฌHologram Video iOS App
      • RGB-D Photo / Video
      • Quilt Images / Video
      • iPhone Portrait Photos
      • Android Depth Photos
        • Samsung Portrait Mode
      • Light Field Photosets
      • Exporting Holograms
      • Troubleshooting
    • ๐Ÿ‘€Looking Glass Model Viewer
    • ๐ŸงŠLooking Glass Blocks
      • โœจConvert any image into a hologram
      • โฌ†๏ธUploading, editing and sharing Quilts
      • ๐ŸฅฝViewing your holograms on different platforms
    • ๐ŸŽจOther Creator Tools
      • ๐ŸนBlender
      • ๐Ÿ”ŒUnreal Engine
        • ๐Ÿ—’๏ธChange Log and Old Versions
        • ๐Ÿ’ฝInstalling the Unreal Engine plugin
        • ๐ŸŽฅUsing the Unreal Engine Plugin
          • Using the HoloPlay Capture
          • Exporting Quilt Images and Video with Sequencer
        • Accessing HoloPlay Data with Blueprint Scripting
        • Packaging the Project
        • Unreal Engine 4 (Legacy Support)
          • Unreal Engine 4 Quick Start
            • Using the HoloPlay Capture
            • Exporting Quilt Images and Video with Sequencer
      • ๐ŸŒWebXR
        • ๐Ÿ”ถPlayCanvas
        • 3๏ธโƒฃ3๏ธโƒฃ Three.JS
        • โš›๏ธReact-Three-Fiber
        • ๐ŸŒˆSpline
    • ๐ŸงชExperiments
      • ๐Ÿ”†Liteformsโ„ข
        • ๐ŸชŸGet Started on Windows
        • ๐ŸŽGet Started on MacOS
        • ๐Ÿง™Making Custom Liteforms
        • ๐ŸชConfigure Liteforms for Kiosk Setup
      • ๐Ÿ“ฝ๏ธMedia Encoder
        • โฉLooking Glass Media Encoder
    • ๐Ÿง‘โ€๐Ÿคโ€๐Ÿง‘Third Party Apps and Tools
      • ๐Ÿ—บ๏ธParaView
      • ๐Ÿ”ฌVTK (Visualization Toolkit)
      • ๐Ÿ—ก๏ธ3D Slicer
      • ๐Ÿ”ฉCommunity Made Tools & Projects
  • Key Concepts
    • ๐Ÿ”‘Hologram 101
      • ๐ŸŽ‰Making great holograms
      • ๐ŸŒŽHolograms in the real world
      • ๐Ÿ‘พHolograms, but virtual
    • ๐Ÿ”How does Looking Glass Work?
    • ๐Ÿ“ธVirtual Camera
    • ๐ŸงŠ3D Design Guidelines
      • Lighting
      • Post-Processing
      • Scene Composition
      • Materials & Textures
      • Performance
    • ๐Ÿ’กQuilts
      • ๐ŸŽฌQuilt Video Encoding
    • ๐Ÿ’กLight Fields
      • โšกLinear Light Field Capture
    • ๐Ÿ“ฝ๏ธFilming a Looking Glass
  • Tutorials
    • ๐Ÿ“ฑRunning Looking Glass Displays with iOS Devices
    • โ“‚๏ธCapturing Light Fields in Maya
    • ๐Ÿง‘โ€๐Ÿ”ฌUsing ShaderToy with Looking Glass
    • ๐ŸŽจSculpting with Adobe Medium and Looking Glass
    • ๐Ÿ”Turn Videogames Holographic with Refract
    • ๐Ÿ–๏ธBuilding with Leap Motion
  • Legacy
    • Legacy Hardware
      • ๐Ÿ”ปLooking Glass 8.9"
      • ๐Ÿ”ปLooking Glass 15.6"
      • ๐Ÿ”ปLooking Glass 8K
      • ๐Ÿ”ปLooking Glass 16"
      • ๐Ÿ”ปLooking Glass 32"
      • ๐Ÿ”ปLooking Glass Pro
    • Legacy Software
      • ๐Ÿ“ก3D Model Importer
        • 3D Model Importer App Guide
        • 3D Model Importer App Reference
      • ๐ŸŽญDiorama
        • Change Log
      • ๐ŸŽž๏ธDepth Recorder
      • ๐Ÿ“ธLightfield Photo App
      • ๐ŸLooking Glass Core Overview
      • ๐Ÿฝ๏ธLooking Glass Core SDK
        • C API Overview
          • HoloPlayCore.h
            • State Functions
            • General-Query-Functions
            • Device-Query-Functions
          • libHoloPlayCore.h
          • HoloPlayShaders.h
      • ๐Ÿ”ฐLooking Glass Core JS
        • API
          • HoloPlayCore.Client
          • HoloPlayCore.Message
          • HoloPlay Service Related
          • examples
  • ๐Ÿ’ฌContact Us
  • ๐Ÿ› ๏ธFAQ & Troubleshooting
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  • Standalone Mode
  • Desktop Mode
  • Adjusting Display Settings
  • Software Requirements

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  1. Displays
  2. Looking Glass Go

Standalone and Desktop Modes

PreviousLiteformsโ„ขNextPower and LED States

Last updated 4 months ago

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If you have trouble getting your Go to power on, check out our .

The Looking Glass Go will not work with USB-A to USB-C cables. We strongly recommend using the included USB-C cable with the Go.

The Looking Glass Go can be used in two different modes, Standalone Mode and Desktop Mode. In Standalone Mode the display only requires power. The Looking Glass Go can be powered by the included power adapter, a capable USB-C port on your computer, or the battery accessory.

Standalone Mode

Once you've got the Go plugged into power, tap the power button to boot into Standalone Mode.

Desktop Mode

Adjusting Display Settings

Follow the guides below to ensure that your display settings are correct.

Software Requirements

Once Looking Glass Bridge is installed, run the test below and you should see a hologram appear on your display. That means it's working!

If your Looking Glass Go is connected to a computer, you'll need to tap the power button again to switch the Go from Desktop Mode to Standalone Mode. In this mode you can connect the Go to Wi-Fi using the and load content from .

Desktop Mode allows you to use your Looking Glass with your Mac, Windows, or Linux computer and use software like and , as well as create your own applications using our integrations with tools like , , , and .

In order to use Desktop Mode, your computer must be able output a 4K video signal via USB-C. If you do not have a USB-C port with Display Port Alt Mode and need to connect your Go using an HDMI cable, we recommend using .

In order to use your Looking Glass in Desktop Mode, you'll first need to install Looking Glass Bridge. You can download Looking Glass Bridge .

For more information about Looking Glass Bridge, visit the Bridge documentation .

๐Ÿ”ฎ
๐Ÿ–ฅ๏ธ
Looking Glass Go mobile app
Blocks
Liteforms
Blocks
Blender
Unity
Unreal Engine
WebXR
this adapter
๐ŸชŸDisplay Settings on Windows
๐ŸŽDisplay Settings on macOS
๐ŸงDisplay Settings on Linux
here
here
troubleshooting guide