Key Concepts Overview

The following documentation provides overviews for key concepts in understanding how Looking Glass displays work. These concepts serve as a foundation for our hardware and software, and having a good
Looking Glass displays provide completely new ways of thinking about digital spaces and how they integrate with physical spaces.



  • ​Moving the Camera describes how the specific ways in which cameras (both virtual and physical) must be manipulated to capture holographic source data.
  • ​Quilts are an image texture format (for still images, videos, and dynamic content) that drive many Looking Glass experiences. Understanding this format is helpful for some forms of advanced development.
  • ​3D Design Guidelines provides best practices for developing interactive applications, videos, or photos for the Looking Glass.