Links

Plugin-Installation

Download Requirements

This plugin relies on Unreal Engine 5.0, 5.1, or 5.2. If you don’t have the engine installed, you can download it using the Epic Games Launcher which is available here. The Unreal Plugin is available on our software page here.

Importing the Looking Glass Unreal Plugin

Installing to the Engine

Navigate to where your Unreal Engine instance is installed. Then navigate to Engine/Plugins/ThirdParty. If the ThirdParty folder does not exist, make one. Then paste the HoloPlay Plugin into that folder.
If you have a project open already, you'll need to restart to enable the plugin.

For Installation with New Projects

Unreal Engine 5
Unreal Engine 4 (Deprecated)
Select a template from the list. Name your project, choose a file location, and press the “Create” button in the bottom right.
Next, navigate to the folder where you saved your new UE4 project. Right click and create a new folder named “Plugins”.
Plugins Folder
Navigate into the “Plugins” folder and paste the HoloPlay folder into the folder. If you don't have a Plugins folder, you can make a new folder in file explorer. Once you've placed the HoloPlay Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.

For New Projects

First, open Unreal Engine and select the “New Project” tab
Project Browser
Next, select a template from the list. Name your project, choose a file location, and press the “Create Project Button” in the bottom right.
Next, navigate to the folder where you saved your new UE4 project. Right click and create a new folder named “Plugins”.
Plugins Folder
Navigate into the “Plugins” folder and paste the HoloPlay folder into the folder. If you don't have a Plugins folder you can make a new folder in file explorer. Once you've placed the HoloPlay Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.

For Installation with Existing Projects

Unreal Engine 4 and 5
Navigate to the folder where you saved your new UE4 project. Right click and create a new folder named “Plugins”.
Plugins Folder
Navigate into the “Plugins” folder and paste the HoloPlay folder into the folder. If you don't have a Plugins folder, you can make a new folder in file explorer. Once you've placed the HoloPlay Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.