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Setting up your Development Environment

1) Installs and Downloads

The HoloPlay Unity Plugin relies on Unity (version 2018.4 or later). If you don't have this installed, visit the Unity website for instructions on how to do this. We recommend using Unity 2019 LTS. Note that Unity 2020 currently isn't supported on Mac.
Once your Looking Glass is connected to your computer, you'll want to download the Plugin:

2) Display Settings

In order to see your Unity Scene with a live, real-time preview on your Looking Glass, it will need to be configured with your computer as an extended display, not a mirrored one.

For Mac

Open your system preferences and go to display settings. Place your second display (your Looking Glass) to the left of your main display and level with the top.
Mac monitor arrangement
It is also recommended that you set your Mission Control preferences so that "Displays have separate Spaces" is toggled on. This will allow you to configure Unity builds made in Unity 2019 to target only your Looking Glass monitor, leaving your main monitor free to use normally.

For Windows

Open your display settings. Select Extend these displays from the Multiple displays pulldown.
Also, ensure that Change the size of text, apps, and other items is set to 100% and that the resolution of the second display matches the following:
  • 1536 x 2048 for the Looking Glass Portrait
  • 2560 x 1600 for the 8.9" Looking Glass
  • 3840 x 2160 for the 15.6" Looking Glass
Windows monitor arrangement

For Linux (Ubuntu)

Open your display settings, and select Join Displays, and click Apply. Ensure that the resolution of your Looking Glass display has been set to the following:
  • 1536 x 2048 for the Looking Glass Portrait
  • 2560 x 1600 for the 8.9" Looking Glass
  • 3840 x 2160 for the 15.6" Looking Glass

3) Importing the HoloPlay Plugin into Unity

Open Unity and you will be taken to the launcher window. Click NEW on the top right side of the window to start a new project.
Title the project and make sure that 3D is selected. Select the Create project button at the bottom right.
Within the new project, select Assets -> Import Package -> Custom Package..., and select the HoloPlay Unity Plugin. This is likely in your downloads folder. Then, select Import to bring the package into your project
Great, now you're all set!
Head back to the intro page for more information about all the features and the reference.
Last modified 2yr ago