Added HoloPlay Capture Component for easier integration into your games & characters.
Added support for Ray Tracing by default.
Improved Sequencer Controls for HoloPlay Capture, allowing you to control size, FOV and more directly via sequencer.
Looking Glass Unreal Plugin 1.3.0
Introduced HoloPlay Capture Component
With the HoloPlay Capture Component you can now add a HoloPlay Capture to an existing pawn, Character or other unreal engine actor. This allows you to more easily integrate Looking Glass support into your current project.