Change Log

HoloPlay Unreal Plugin 1.4.0

Support for Unreal Engine 5

Unreal Engine 5 support is here! Check the Unreal Engine 5 Quick Start page for instructions and tips!
Support for Cinematic Depth of Field
Support for Nanite & Virtual Shadow Maps
Added HoloPlay Capture Component for easier integration into your games & characters.
Added support for Ray Tracing by default.
Improved Sequencer Controls for HoloPlay Capture, allowing you to control size, FOV and more directly via sequencer.
​

HoloPlay Unreal Plugin 1.3.0

Introduced HoloPlay Capture Component

With the HoloPlay Capture Component you can now add a HoloPlay Capture to an existing pawn, Character or other unreal engine actor. This allows you to more easily integrate Looking Glass support into your current project.
​