Before you begin on development, we highly suggest you browse some community creations to develop a sense of what works and what inspires you.
Also, be sure to review the Design Guidelines, which catalogs many of the lessons we've learned in developing convincing hologram experiences.
Lastly, as inventors and creators, we love developers! We'd love to share your creative work and credit you, but we have to know about it first. If you make anything that you'd like to share with us and the greater community, please do! We'd be happy to amplify creative endeavors, whether that be telling people about your gallery opening, redistributing your application on MadeWith, or just boosting an interesting gif on Twitter.
|The HoloPlay Unity Plugin is the tool we best support. Drop this asset into your scene to capture and display on your Looking Glass|
|The HoloPlay Plugin for Unreal allows you to see, play, and interact with your digital creations in 3D within Unreal Engine.|
|The HoloPlay Core SDK unlocks the ability to integrate your existing 3D software with Looking Glass displays, making the Looking Glass a holographic second monitor|
|VTK is open source software for manipulating and displaying scientific data in your Looking Glass.|
|The Blender Add-on (beta) features live-display of the camera view in the image editor, an automatic render-setup for Cycles and the option to view rendered multi-view image sequences in the Looking Glass|
|Depthkit (developed by Scatter) is software that uses 3D capture hardware to capture real world scenes as digital 3D imagery.|