Multiplex.cs
Multiplexing is deprecated as of version 1.5.0
Type: bool
If true, Multiplex.cs will handle arrangement and properties of all Looking Glasses. Set to false for more fine control
Type: int
Number of columns of Looking Glasses in the Multiplex array
Type: int
Number of columns of Looking Glasses in the Multiplex array
Type: float
Sets the size property for each individual Looking Glass in the array
Type: float
Proportional distance between each Holoplay in Looking Glass.
- separation = 0 means the zero-parallax planes will be tiled right next to each other
- separation = 1 means that Holoplays will have horizontal separation equal to width and vertical separation equal to height
- separation = .5 means that Holoplays will have horizontal separation equal to half the width and vertical separation equal to half the height
Type: Holoplay[]
the constituent array of Holoplays
Modifies the capture field geometries of the constituent Holoplays. 0 means no shift 1 means fully shifted.
Last modified 1yr ago