C API Overview
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One portion of the HoloPlay Core SDK is a set of shared libraries (DLL, dylib, so) for Windows 32, Windows 64, Mac, and Linux. The primary functionality provided by these libraries is to communicate with , allowing developers to show a 3D image, to load calibration data, and to determine window position for the Looking Glass.
This is a set of files that provide easy-to-use functions to make API requests. They also expose the structure of making such requests to allow users to make custom requests when necessary โ so long as HoloPlay Service is capable of handling these requests. HoloPlayShaders.h
exposes the shader information so the developer can take this code and create a shader in the program they're using.
โ a set of helper functions that simplify the most commonly needed functionality and make functions from libHoloPlayCore.h
more readable.
โ a set of functions for communicating with HoloPlay Service.
โ a simple header file containing the GLSL lenticular shader to convert a quilt into a 3D image as a string.