Looking Glass Documentation
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  • Looking Glass User Guide
  • NEW! โœจLooking Glass Goโœจ
  • Displays
    • ๐Ÿ”ฎLooking Glass Go
      • โšกGet Started with Looking Glass Go
      • ๐Ÿ“ฑUsing the Go Mobile App
      • ๐Ÿ”†Liteformsโ„ข
      • ๐Ÿ–ฅ๏ธStandalone and Desktop Modes
      • ๐Ÿ”ŒPower and LED States
      • ๐Ÿช„Default Playlist
      • โญ๏ธWhat's Next?
      • ๐Ÿ‘œAccessories
      • โš™๏ธAdvanced Playlist Creation
      • โš™๏ธManual Firmware Update
      • โ“Common Troubleshooting Issues
    • ๐Ÿ”ฎLooking Glass 16" Light Field Displays
      • ๐Ÿช„Looking Glass 16" Light Field Display (Landscape)
      • ๐Ÿช„Looking Glass 16" Light Field Display (Portrait)
      • โ“Common Troubleshooting Issues
    • ๐Ÿ”ฎLooking Glass 32" Light Field Displays
      • ๐Ÿช„Looking Glass 32" Light Field Display (Landscape)
      • ๐Ÿช„Looking Glass 32" Light Field Display (Portrait)
      • โ“Common Troubleshooting Issues
    • ๐Ÿ”ฎLooking Glass 65" Light Field Display
    • ๐Ÿ”ฎLooking Glass Portrait
      • โšกGet Started with Looking Glass Portrait
      • ๐ŸŽ‡Demo Holograms
      • โ“Common Troubleshooting Issues
  • Software Tools
    • ๐Ÿ“šOverview
    • ๐ŸŒ‰Looking Glass Bridge
      • โœจUsing Looking Glass Bridge
      • ๐ŸชŸDisplay Settings on Windows
      • ๐ŸŽDisplay Settings on macOS
      • ๐ŸงDisplay Settings on Linux
      • ๐Ÿ‘ทTroubleshooting
    • ๐Ÿ“ฝ๏ธLooking Glass Studio
      • ๐Ÿ“šUsing Looking Glass Studio
      • RGB-D Photo / Video
      • Quilt Images / Video
      • iPhone Portrait Photos
      • Android Depth Photos
        • Samsung Portrait Mode
      • Light Field Photosets
      • Exporting Holograms
      • Troubleshooting
    • ๐ŸงŠLooking Glass Blocks
      • โœจConvert any image into a hologram
      • โฌ†๏ธUploading, editing and sharing Quilts
      • ๐ŸฅฝViewing your holograms on different platforms
    • ๐ŸŽฌHologram Video
    • ๐Ÿ”†Liteformsโ„ข
      • ๐ŸชŸGet Started on Windows
      • ๐ŸŽGet Started on MacOS
      • ๐Ÿง™Making Custom Liteforms
      • ๐ŸชConfigure Liteforms for Kiosk Setup
    • ๐Ÿ‘€Looking Glass Model Viewer
    • ๐ŸงชExperiments
      • ๐Ÿ“ฝ๏ธMedia Encoder
      • โฉLooking Glass Media Encoder
  • Key Concepts
    • ๐Ÿ”‘Hologram 101
      • ๐ŸŽ‰Making great holograms
      • ๐ŸŒŽHolograms in the real world
      • ๐Ÿ‘พHolograms, but virtual
    • ๐Ÿ”How does Looking Glass Work?
    • ๐Ÿ“ธVirtual Camera
    • ๐ŸงŠ3D Design Guidelines
      • Lighting
      • Post-Processing
      • Scene Composition
      • Materials & Textures
      • Performance
    • ๐Ÿ’กQuilts
      • ๐ŸŽฌQuilt Video Encoding
    • ๐Ÿ’กLight Fields
      • โšกLinear Light Field Capture
    • ๐Ÿ“ฝ๏ธFilming a Looking Glass
  • Creator Tools
    • ๐ŸŽจOverview
    • ๐Ÿ”ŒUnity
      • โšกUsing Unity with Looking Glass
      • Setting up your Development Environment
      • Example Scenes
      • Prefabs
        • Hologram Camera
        • 3D Cursor
        • Dual Monitor Application
      • Script Reference
        • HologramCamera.cs
        • LKGDisplaySystem.cs
        • QuiltCapture.cs
        • Cursor3D.cs
        • OrbitControls.cs
        • BlockUploader.cs
        • MobileDMAController.cs
        • iOS Sample Scene Scripts
          • ChangeInteractionModality.cs
          • XYSlider.cs
          • XYSpotlight.cs
          • AudioRotateControl.cs
          • ModelController.cs
          • DemoIOSUIController.cs
          • PageHandler.cs
          • PageConnectHandler.cs
          • PageCalibrateHandler.cs
          • PageTestHandler.cs
          • DynamicAlcove.cs
      • Package Integrations
        • Built-in Render Pipeline Post-Processing
      • Developing for iOS
      • Depth of Field and Other Post-Processing Effects
      • Quilt Video Audio and Playback
      • Developing for Ultraleap Hand Tracking on Looking Glass
      • Looking Glass Pro (Legacy)
      • Additional Support
      • Change Log
    • ๐ŸนBlender
    • ๐Ÿ”ŒUnreal Engine
      • ๐Ÿ—’๏ธChange Log and Old Versions
      • ๐Ÿ’ฝInstalling the Unreal Engine plugin
      • ๐ŸŽฅUsing the Unreal Engine Plugin
        • Using the HoloPlay Capture
        • Exporting Quilt Images and Video with Sequencer
      • Accessing HoloPlay Data with Blueprint Scripting
      • Packaging the Project
      • Unreal Engine 4 (Legacy Support)
        • Unreal Engine 4 Quick Start
          • Using the HoloPlay Capture
          • Exporting Quilt Images and Video with Sequencer
    • ๐ŸŒWebXR
      • ๐Ÿ”ถPlayCanvas
      • 3๏ธโƒฃ3๏ธโƒฃ Three.JS
      • โš›๏ธReact-Three-Fiber
      • ๐ŸŒˆSpline
  • Tutorials
    • ๐Ÿ“ฑRunning Looking Glass Displays with iOS Devices
    • โ“‚๏ธCapturing Light Fields in Maya
    • ๐Ÿง‘โ€๐Ÿ”ฌUsing ShaderToy with Looking Glass
    • ๐ŸŽจSculpting with Adobe Medium and Looking Glass
    • ๐Ÿ”Turn Videogames Holographic with Refract
    • ๐Ÿ–๏ธBuilding with Leap Motion
  • Developer Docs
    • โš™๏ธLooking Glass Bridge SDK
      • ๐Ÿช›Web Application Integration
      • ๐Ÿ”ŒIntegrating Native Applications
      • ๐Ÿ““Native Function Reference
    • ๐ŸฆLooking Glass Core Migration Guide
  • Third Party Software
    • ๐Ÿ—ก๏ธ3D Slicer
    • ๐Ÿ”ฌVTK (Visualization Toolkit)
    • ๐Ÿ—บ๏ธParaView
    • ๐Ÿ”ฉCommunity Made Tools & Projects
  • Legacy Software
    • ๐Ÿ“ก3D Model Importer
      • 3D Model Importer App Guide
      • 3D Model Importer App Reference
    • ๐ŸŽญDiorama
      • Change Log
    • ๐ŸŽž๏ธDepth Recorder
    • ๐Ÿ“ธLightfield Photo App
    • ๐ŸLooking Glass Core Overview
    • ๐Ÿฝ๏ธLooking Glass Core SDK
      • C API Overview
        • HoloPlayCore.h
          • State Functions
          • General-Query-Functions
          • Device-Query-Functions
        • libHoloPlayCore.h
        • HoloPlayShaders.h
    • ๐Ÿ”ฐLooking Glass Core JS
      • API
        • HoloPlayCore.Client
        • HoloPlayCore.Message
        • HoloPlay Service Related
        • examples
  • Legacy Hardware
    • ๐Ÿ”ปLooking Glass 8.9"
    • ๐Ÿ”ปLooking Glass 15.6"
    • ๐Ÿ”ปLooking Glass 8K
    • ๐Ÿ”ปLooking Glass 16"
    • ๐Ÿ”ปLooking Glass 32"
    • ๐Ÿ”ปLooking Glass Pro
  • ๐Ÿ’ฌContact Us
  • ๐Ÿ› ๏ธFAQ & Troubleshooting
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On this page
  • What's in the Box
  • Minimum Spec Requirements
  • Display Settings & Configuration
  • Software
  • Looking Glass Bridge
  • Looking Glass Studio
  • Leap Motion (optional accessory)
  • Featured Applications & Holograms
  • ๐Ÿ›ฉ๏ธ Jet Engine
  • Demo Holograms
  • Common Troubleshooting Issues

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  1. Legacy Hardware

Looking Glass 32"

This is the setup guide for the Looking Glass 32"

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Last updated 10 months ago

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Follow the Hardware Setup Guide that came with your Looking Glass 32". Download a copy here:

Looking Glass Bridge, Looking Glass Studio, and some demo applications are already installed and ready to use on PC bundles purchased directly from Looking Glass.

What's in the Box

  • 1 x Looking Glass 32"

  • 1 x Desktop mount plate w/ screws (4)

  • 1 x Power supply w/ matching blades

  • 2 x DisplayPort (DP) Cables - 71" / 1.8m

  • 1 x Microfiber cleaning cloth

  • 1 x Custom molded aluminum hard carrying case

  • (PC Bundle only) External 3090 / 4080 PC with a secondary 15.6" touchscreen monitor for app control, wireless keyboard and mouse set, Leap Motion controller

Clean your Looking Glass 32" only with the included microfiber cloths.

Do not clean with other cleaning agents or rubbing alcohol as this will damage the front surface of the display.

Minimum Spec Requirements

For best performance, your PC must meet the following minimum recommended specs:

  • 9th Gen i7 CPU or equivalent

  • Min. 16GB RAM

  • Min. 256GB SSD storage

  • RTX 3090 or equivalent (Note: graphics card must support 2x DisplayPort and output 7680 x 4320 resolution)

Display Settings & Configuration

When setting up your Looking Glass 32" display alongside your secondary monitor (recommended) to use as the UI screen, ensure the following:

  • The Looking Glass 32" and secondary monitor should be extended, not mirrored.

  • The Looking Glass 32" should be scaled at 100%

  • The secondary monitor should be set as your "primary display"

This setup will allow for you to seamlessly control your applications and content from the secondary display with the holographic content running on your Looking Glass 32".

Software

Test your Setup

This simple test can be run to ensure that hardware is connected, and that the proper software is installed and configured.

If successful, you display should show a test image of the Looking Glass logo on your portrait. To close this image, move your mouse over and click anywhere on the image. The image should appear 3D.

If the image doesn't appear, or you get an error, ensure that the latest version of Looking Glass Bridge is installed and that your HDMI cable and USB-C cables are properly plugged in.

Looking Glass Studio is the hologram companion app for your Looking Glass 32". With it, you can import holograms from a variety of sources, make minor edits to any hologram you create.

  • Importing hologram data from a variety of sources (iPhone Portrait mode photos, light field photosets, RGB-D photos & videos, etc)

  • Editing and framing your holographic content

  • Exporting and sharing holograms with others

Leap Motion (optional accessory)

๐Ÿค๐ŸผUltraleap software is already installed on computers purchased directly from Looking Glass Factory.

Once the Leap Motion Controller is plugged in and the Ultraleap Gemini tracking is installed, launch the Ultraleap sensor setup & load the Ultraleap Tracking Software.

Featured Applications & Holograms

The following applications demonstrate the features / capabilities of the Looking Glass 32" Display and are preinstalled on the PC that comes with the bundle.

๐Ÿ›ฉ๏ธ Jet Engine

๐Ÿค๐Ÿผ Leap Motion Enabled

Jet Engine is a CAD presentation of complex 3D models, gesture control/explode to show complex structures to show internally and to clients.

Gesture Controls:

  • Left Hand - X-ray through model

  • Right-Hand - Rotate the model

  • Both-Hands Together - Explode View

Demo Holograms

Common Troubleshooting Issues

Issue
Solution

If your PC is not switching on when connected to the Looking Glass 32" Display

Note that when you setup + switch on the PC, avoid having all peripherals connected at once. Only have the secondary screen connected. Then, after setup, you can connect all the other accessories. This is to prevent the PC from drawing too much power at once.

If you notice that your demos seem to be running to the left side of the display and there is something wrong with how they look

Reset the Looking Glass display with the on & off with the side power button.

If you notice that some media in Looking Glass Studio is running at a slower frame rate

This could be for one of two reasons. The first is to ensure that you have Vertical Sync enabled ->

  1. Click the Start button or Windows icon

  2. Type NVIDIA control panel into the search bar

  3. Press Enter on your keyboard

  4. Click Manage 3D settings

  5. Under I would like to use the following 3D settings, scroll down until you see Vertical sync

  6. Select Vertical sync to choose Force on from the drop-down menu

If USB-C ports on the back of the 32" PC aren't functioning properly.

If the Azure Kinect is not switching on

Re-connect all the cables and make sure that the Azure Kinect USB-C cable is connected to a USB 3.0 port (these are usually blue).

If that doesn't work, right click the icon after downloading and run Depth Recorder as System Administrator

Looking Glass Bridge facilitates communication between your computer and any connected Looking Glass devices. Required for Looking Glass applications and development tools. Download Looking Glass Bridge .

More information about Looking Glass Studio can be .

Some applications are controllable via the Leap Motion hand tracking hardware (included in the PC bundle). To use these features, the V5 (Gemini) version of the Desktop SDK.

The following holograms can be loaded into .

Second, ensure that the graphics card is targeting all the applications that you've installed including the web browser you're using (we recommend Chrome). For a detailed breakdown of how to set this for your PC, follow this guide .

Install the latest for the intel compute element. This only applies to the 32" PC purchased from Looking Glass Factory.

Looking Glass Bridge
here
Looking Glass Studio
found here
download and install
Download Jet Engine
Looking Glass Studio
here
chipset drivers
๐Ÿ”ป
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2MB
LG32 Setup + Safety + Wall Mount Guide.pdf
pdf
Looking Glass 32" Safety and Wall Mounting Guide.
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Trex

Scar Jo

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James Bond

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Golden Ticket

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Skulls

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Hyperdunk

A Video Showcasing the Jet Engine Demo

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