HoloPlayShaders.h
exposes the shader information so the developer can take this code and create a shader in the program they're using.HoloPlayCore.h
β a set of helper functions that simplify the most commonly needed functionality and make functions from libHoloPlayCore.h
more readable.HoloPlayShaders.h
β a simple header file containing the GLSL lenticular shader to convert a quilt into a 3D image as a string.