VTK_MODULE_ENABLE_VTK_RenderingLookingGlass
flag in CMake when building.VTK_MODULE_ENABLE_VTK_RenderingLookingGlass
to ONHoloPlayCore_INCLUDE_DIR
to point to header files directory <your_path>/HoloPlayCoreSDK/HoloPlayCore/include
HoloPlayCore_LIBRARY
to point to the dylib file of your corresponding platform library <your_path>/HoloPlayCoreSDK/HoloPlayCore/dylib/<platform_specific>
BUILD_TESTING
too.vtkRenderWindow
(see Testing/Cxx/TestDragon.cxx
). Alternatively, you can use the vtkLookingGlassPass as you would normally use a render pass in a renderer (see Testing\Cxx\TestLookingGlassPass.cxx
).BUILD_TESTING
then you can run the following: