Installing the Unreal Engine plugin
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This plugin relies on Unreal Engine 5.0-5.3. If you donโt have the engine installed, you can download it using the Epic Games Launcher which is available . The Unreal Plugin is available on our software page .
Navigate to where your Unreal Engine instance is installed. Then navigate to Engine/Plugins/ThirdParty. If the ThirdParty folder does not exist, make one.
If you have a project open already, you'll need to restart to enable the plugin.
Select a template from the list. Name your project, choose a file location, and press the โCreateโ button in the bottom right.
Next, navigate to the folder where you saved your new UE4 project. Right click and create a new folder named โPluginsโ.
Navigate into the โPluginsโ folder and paste the HoloPlay folder into the folder. If you don't have a Plugins folder, you can make a new folder in file explorer. Once you've placed the HoloPlay Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.
Navigate to the folder where you saved your new UE4 project. Right click and create a new folder named โPluginsโ.
Navigate into the โPluginsโ folder and paste the HoloPlay folder into the folder. If you don't have a Plugins folder, you can make a new folder in file explorer. Once you've placed the HoloPlay Plugin in the proper folder you'll need to restart your project for Unreal to load it properly.