3D Cursor

The 3D Cursor is a special component designed to make it easier to navigate 3D scenes on the Looking Glass. It works similar to a normal mouse cursor, but adds the ability to sample the 3D scene so the cursor will adapt to your model. This allows you to point out and select objects regardless of what distance they are from the camera. Combined with the orbit controls script this provides a simple way to cleanly navigate a scene.

By default, the 3D cursor will scale with the Hologram CAmera object so that it will always be visible, you can disable this if you'd wish to manually control the size of the cursor.

For more information on how the fields work, consult the Cursor3D.cs script reference.

Last updated

#502: August 18 Changes

Change request updated