HoloPlay Settings
The HoloPlay Settings can be found in the Project settings under Plugins -> HoloPlay Plugin.
You can open the settings in two ways
1. Click the HoloPlay Settings button on the toolbar above the editor viewport.
2. Edit -> Project Settings -> Plugins -> HoloPlay Plugin
Window Settings
HoloPlay Window Size
Size of render window in pixels.
HoloPlay Screen Position
Location to open separate HoloPlay render window.
Borderless Window
Should window be borderless.
Using OS Native Window Border
Should window be borderless.
Window Type
Select what type of window you would like to render in.
- Windowed
- WindowedFullscreen
- Fullscreen
Lock in Main Viewport
Should rendering take place in main editor viewport. Turn this on before you package your build unless you want to render a 2D version of your scene to your main display.
Auto Placement in HoloPlay
Should window automatically be placed to screen.
Screenshot Settings
HoloPlay Lenticular Screenshot
- Specify Name
- Select Screenshot Key
- Set Screenshot Resolution
HoloPlay 3D Screenshot
- Specify Name
- Select Screenshot Key
- Set Screenshot Resolution
HoloPlay 2D Screenshot
- Specify Name
- Select Screenshot Key
- Set Screenshot Resolution
Tiling Settings
Set Tiling preset values used in HoloPlay Capture. These settings are used for rendering the quilt image to the desired specifications.
Shader Settings
Quilt Mode
- Render only in quilt mode (don’t apply lenticular shader)
- 0 = off
- 1 = on
Pattern Mode
- Render single color for debugging shader pattern
- 0 = off
- 1 = on
Flip YTex Coords
- Apply Y flip on texture coordinates
- 0 = off
- 1 = on
Calibration Parameters Read from Device
- Pitch
- Slope
- Center
- View Cone
- View Inversion
- Vertical Angle
- DPI
- FlipImageX
- FlipImageY
- FlipSubPixels
- Default Aspect
- ScreenWidth
- ScreenHeight
- Model
Scene Settings
Projection Matrix
- Should projection matrix be applied
- 0 = off
- 1 = on
View Matrix
- Should view matrix offset be applied
- 0 = off
- 1 = on
Debug Settings
Input Key
- Set key for opening debug menu
Debug Mode
- Should debug menu be displayed
Debug Font
- Set debug text font
Debug Font Scale
- Set debug font size
Debug Font Color
- Set debug font color
Debug Background Color
- Set debug menu background color
Debug Font Location
- Set debug menu location in window
Scalability Settings
The main functionality to get frame rate improvements at the cost of some visual quality. 0 is the lowest setting, 5 is the highest.