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HoloPlay C/C++ API (beta)

The HoloPlay C/C++ API is being deprecated, with an improved solution scheduled to be released in September. If you'd still like to try the API, email us at [email protected]

The HoloPlay API is a small shared library written in C++ with C bindings for Looking Glass systems. It allows you to make simple function calls in an OpenGL environment to draw light field images to the Looking Glass.

Basic usage involves rendering or loading a texture for each view, passing those views to the API, and then instructing the API to process the views into the final light field image. Optionally, if your views are already composed into Looking Glass's Quilt Format, you can pass the quilt and render a light field image from that.

Contents

How to Use

Camera

Quilt

Light Field