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ExtendedUI.cs

This script drives the Extended UI prefab.

Fields

holoplay

Type: Holoplay

The Holoplay that this extended UI will paint to

canvas

Type: Canvas

The Unity canvas to be drawn

bgCam

Type: Camera

The camera that produces the background image underneath the UI

copyBGCamSettings

Type: bool

When true, the background of the UI will be a flat version of what Holoplay is capturing. This background will update as Holoplay Capture also updates. When set to false, the UI's background will stop following the Holoplay Capture's camera settings.