Skip to content

HoloPlay C/C++ API (beta)

The HoloPlay API is a small shared library written in C++ with C bindings for Looking Glass systems. It allows you to make simple function calls in an OpenGL environment to draw light field images to the Looking Glass.

If you'd like to sign up for the closed beta, please fill out this form.

Basic usage involves rendering or loading a texture for each view, passing those views to the API, and then instructing the API to process the views into the final light field image. Optionally, if your views are already composed into Looking Glass's Quilt Format, you can pass the quilt and render a light field image from that.


How to Use



Light Field